Welcome to my cool blog! Here you can find... me blogging hehe
I'll be writing about gamedev stuff, as well as general thoughts, life, and random things. Feel free to add the RSS feed if you want to keep up with it, or you can join my Discord and get notified when I post a new one. You may also visit my links page to find other places where I'm at online. Thanks!
Most everyone who has played Shield Cat has likely noticed the amount of color blending on display, making each screen feel unique. But how is this color blending achieved? Here we'll go over every bit of it.
Working on Cosmogelica has been trickier than I originally anticipated, and I found out that the original style of development I was going for wasn't working. However, changing it brought its own challenges...
They say that, whatever you post online, it'll last forever. But how true is that, really?
Over the past month I've been working on converting Cosmogelica from palette-based rendering to true color rendering. But, what does this mean? And what is the difference? To help you understand and appreciate the significance of this, we have to go back into the past...